{"id":49,"date":"1999-03-06T00:27:00","date_gmt":"1999-03-06T08:27:00","guid":{"rendered":"http:\/\/protoncharging.com\/gb\/2007\/01\/21\/ghostbusters-rpg-checklist\/"},"modified":"1999-03-06T00:27:00","modified_gmt":"1999-03-06T08:27:00","slug":"ghostbusters-rpg-checklist","status":"publish","type":"post","link":"https:\/\/www.protoncharg.ing\/index.php\/1999\/03\/06\/ghostbusters-rpg-checklist\/","title":{"rendered":"Ghostbusters RPG: Checklist"},"content":{"rendered":"<p>I had many a fun weekend in school playing the Ghostbusters Role Playing Game. It was simple, it<br \/>\ncould be taught to anyone in minutes, and of course, it was Ghostbusters. So it was automatically<br \/>\nfun.<\/p>\n<p>Sadly, West End Games went under last year, so should another movie ever get made, it<br \/>\nremains to be seen if anyone will produce more materials for the game.<\/p>\n<p>The GB RPG is a great item for both Ghostbusters collectors and role-playing fans. Game on!<\/p>\n<p><strong>GHOSTBUSTERS <\/strong>(first edition)<br \/>\n<img SRC=\"http:\/\/www.protoncharging.com\/ghostbusters\/images\/gb_rpg_firsted.gif\" ALIGN=\"left\"><br \/>\nTYPE: Box Set<br \/>\nINCLUDES: A Training Manual for players, an Operations Manual for Ghostmasters,<br \/>\n4 handouts (sample business forms, a 3-page basic rules sheet, one franchise document,<br \/>\nand a last will and testament), 5 regular dice, The Ghost Die, 48 small equipment cards,<br \/>\nand 12 character cards (6 <em>Ghostbusters<\/em> and 6 blanks).<\/p>\n<p>A really simple game to pick up, this box set also came with a handful of small<br \/>\nadventures for players to try.<\/p>\n<p><strong>GHOST TOASTIES<\/strong><br \/>\n<img SRC=\"http:\/\/www.protoncharging.com\/ghostbusters\/images\/gb_rpg_toasties.gif\" ALIGN=\"left\"><br \/>\nAUTHOR\/EDITOR: Scott Haring<br \/>\nTYPE: Adventure<br \/>\nINCLUDES: The cover is actually a Ghostmaster screen with tables, and info, and<br \/>\nghost categories.<br \/>\nGhosts have taken over the cereal isle at the super market. As you can tell, the<br \/>\nGhostbusters Role Playing Game isn&#8217;t a Dungeons and Dragons, dark kind of game.<\/p>\n<p><strong>HOT RODS OF THE GODS<\/strong><br \/>\n<img SRC=\"http:\/\/www.protoncharging.com\/ghostbusters\/images\/gb_rpg_hotrod.gif\" ALIGN=\"left\"><br \/>\nAUTHOR\/EDITOR: Daniel Greenberg<br \/>\nTYPE: Adventure<br \/>\nINCLUDES: The cover doubles as a screen and map of New York for the crazy flying car<br \/>\nrace that takes place during the game. There are also little car markers, so it&#8217;s kind<br \/>\nof like GB meets <em>Car Wars<\/em>.<\/p>\n<p>Ghosts have taken over the cereal isle at the super market. As you can tell, the<br \/>\nGhostbusters Role Playing Game isn&#8217;t a Dungeons and Dragons, dark kind of game.<\/p>\n<p><strong>SCARED STIFFS<\/strong><br \/>\n<img SRC=\"http:\/\/www.protoncharging.com\/ghostbusters\/images\/gb_rpg_scared.gif\" ALIGN=\"left\"><br \/>\nAUTHOR\/EDITOR: John M. Ford and Bill Slavicsek<br \/>\nTYPE: Adventure<br \/>\nThe Ghostbusters are out to protect the ghosts at a haunted ski-lodge from another<br \/>\nparanormal investigations and eliminations business. This adventure has cameo appearances<br \/>\nby the movie Ghostbusters and Louis Tully.<\/p>\n<p><strong>GHOSTBUSTERS INTERNATIONAL<\/strong> (revised edition rules)<br \/>\n<img SRC=\"http:\/\/www.protoncharging.com\/ghostbusters\/images\/gb_rpg_seconded.gif\" ALIGN=\"left\"><br \/>\nTYPE: Boxed Set<br \/>\nINCLUDES: A Training Manual for players, an Operations Manual for Ghostmasters,<br \/>\nreprints of most of the documents from the first box set, 5 regular dice, and<br \/>\nThe Ghost Die.<\/p>\n<p>The second edition of the game is very much like the first. The rules are cleaned up<br \/>\nsomewhat and some rules are added so that players can have magic powers (making it ideal<br \/>\nfor anyone wanting to play along the lines of the two cartoon series).<\/p>\n<p>NOTE: You don&#8217;t need the first edition to play the second edition, and the first edition<br \/>\nadventure companions can be used just fine with the second edition.<\/p>\n<p><strong>GHOSTBUSTERS II: THE ADVENTURE<\/strong><br \/>\n<img SRC=\"http:\/\/www.protoncharging.com\/ghostbusters\/images\/gb_rpg_gb2ad.gif\" ALIGN=\"left\"><br \/>\nAUTHOR\/EDITOR: C.G. Tramontana<br \/>\nTYPE: Adventure<br \/>\nINCLUDES: The cover is another Ghostmaster screen with the basics of the revised rules on it.<\/p>\n<p>An odd little adventure in that you play not the Ghostbusters from the movie, but a new<br \/>\nfranchise that operates nearby. The idea is that around the montage scene in the second<br \/>\nmovie, which shows the boys being successful again, now franchises are opened. As one of<br \/>\nthese new bustin businesses, the players are sent on slime related calls. Somehow, they&#8217;re<br \/>\nclimactic finish to the game is linked to and partially responsible for the success of the<br \/>\nclimactic finish in the second movie. Like I said, odd.<\/p>\n<p><strong>APOKERMIS NOW!<\/strong><br \/>\n<img SRC=\"http:\/\/www.protoncharging.com\/ghostbusters\/images\/gb_rpg_apok.gif\" ALIGN=\"left\"><br \/>\nAUTHOR\/EDITOR: Bill Slavicsek with Paul Balsamo<br \/>\nTYPE: Adventure<br \/>\nIt&#8217;s the end of the world, again, and it&#8217;s up to the Ghostbusters to set things right.<br \/>\nThe only thing stopped them is thousands of years of gods, deities, evil spirits, and<br \/>\nancient magic. Have fun.<\/p>\n<p><strong><br \/>\nPUMPKIN PATCH PANIC<\/strong><br \/>\n<img SRC=\"http:\/\/www.protoncharging.com\/ghostbusters\/images\/gb_rpg_panic.gif\" ALIGN=\"left\"><br \/>\nAUTHOR\/EDITOR: Grant Boucher<br \/>\nTYPE: Adventure<\/p>\n<p><em>Charlie Brown and the Great Pumpkin<\/em> references abound in this Halloween<br \/>\nadventure. Actually it&#8217;s a lot like <em>The Great Pumpkin<\/em>. Only everything is out<br \/>\nto get the Ghostbusters. Which is typical.<\/p>\n<p><strong><br \/>\nLURID TALES OF DOOM!<\/strong><br \/>\n<img SRC=\"http:\/\/www.protoncharging.com\/ghostbusters\/images\/gb_rpg_lurid.gif\" ALIGN=\"left\"><br \/>\nAUTHOR\/EDITOR: Jonatha Ariadne Caspian<br \/>\nTYPE: Adventure<\/p>\n<p>What&#8217;s the number one thing the Ghostbusters are always on the look-out for? No, ghosts is<br \/>\nin fact the number two thing. The number one thing is MONEY, and the busters are planning<br \/>\nto get it by acting as consultants for a sleazy, supermarket tabloid. Who knew that they<br \/>\naliens, ghosts, demons, and mutants that they report on actually exist?<\/p>\n<p><strong>TOBIN&#8217;S SPIRIT GUIDE<\/strong><br \/>\n<img SRC=\"http:\/\/www.protoncharging.com\/ghostbusters\/images\/gb_rpg_tobin.gif\" ALIGN=\"left\"><br \/>\nAUTHOR\/EDITOR: Kim Mohan<br \/>\nTYPE: Supplement<\/p>\n<p>I always hoped that there would also be a Spate&#8217;s Catalog, but one was never made. But<br \/>\nat least there was Tobin&#8217;s. Tobin&#8217;s is basically a collection of ghosts, with their<br \/>\npowers and skills laid out, for use in Ghostmaster made adventures. The whole thing<br \/>\nwas presented as if it were a book that was a hundred years old.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I had many a fun weekend in school playing the Ghostbusters Role Playing Game. It was simple, it could be taught to anyone in minutes, and of course, it was Ghostbusters. So it was automatically fun. Sadly, West End Games went under last year, so should another movie ever get made, it remains to be [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[28,32,52],"tags":[],"class_list":["post-49","post","type-post","status-publish","format-standard","hentry","category-features","category-games","category-merch"],"_links":{"self":[{"href":"https:\/\/www.protoncharg.ing\/index.php\/wp-json\/wp\/v2\/posts\/49","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.protoncharg.ing\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.protoncharg.ing\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.protoncharg.ing\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.protoncharg.ing\/index.php\/wp-json\/wp\/v2\/comments?post=49"}],"version-history":[{"count":0,"href":"https:\/\/www.protoncharg.ing\/index.php\/wp-json\/wp\/v2\/posts\/49\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.protoncharg.ing\/index.php\/wp-json\/wp\/v2\/media?parent=49"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.protoncharg.ing\/index.php\/wp-json\/wp\/v2\/categories?post=49"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.protoncharg.ing\/index.php\/wp-json\/wp\/v2\/tags?post=49"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}